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| Operation Research Calculators(examples) | 1. Assignment problem 1.1 Assignment problem (Using Hungarian method-2) 1.2 Assignment problem (Using Hungarian method-1) 2.1 Travelling salesman problem using hungarian method 2.2 Travelling salesman problem using branch and bound (penalty) method 2.3 Travelling salesman problem using branch and bound method 2.4 Travelling salesman problem using nearest neighbor method 2.5 Travelling salesman problem using diagonal completion method 3. Crew assignment problem2. Simplex method (Solve linear programming problem using) 0. Formulate linear programming model examples 1. Graphical method 2. Simplex method (BigM method) 3. Two-Phase method 4. Primal to dual conversion 5. Dual Simplex method 6. Integer Simplex method (Gomory's cutting plane method) 7. Branch and Bound method 8. 0-1 Integer programming problem 9. Revised Simplex method 3. Transportation Problem using 1. North-West corner method 2. Least cost method 3. Vogel's approximation method 4. Row minima method 5. Column minima method 6. Russell's approximation method 7. Heuristic method-1 8. Heuristic method-2 9. Optimal solution using MODI method 10. Optimal solution using stepping stone method4.PERT and CPM 1. Network diagram 1. Activity, Predecessors 2. Activity i-j 3. Activity i-j, Name of Activity2. Critical path, Total float, Free float, Independent float 1. Activity, Predecessors, Duration 2. Activity i-j, Duration 3. Activity i-j, Name of Activity, Duration 3. Project scheduling with uncertain activity times (Optimistic, Most likely, Pessimistic) 1. Activity, Predecessors, to, tm, tp 2. Activity i-j, to, tm, tp 3. Activity i-j, Name of Activity, to, tm, tp 4. Project crashing to solve Time-Cost Trade-Off with fixed Indirect cost 1. 2. 3. 5. Project crashing to solve Time-Cost Trade-Off with varying Indirect cost 1. 2. 3. 5. Sequencing Problems 1. Processing n Jobs Through 2 Machines Problem 2. Processing n Jobs Through 3 Machines Problem 3. Processing n Jobs Through m Machines Problem 4. Processing 2 Jobs Through m Machines Problem 6. Replacement and Maintenance Models 1. Model-1 : Replacement policy for items whose running cost increases with time and value of money remains constant during a period 1.1 Model-1.1 1.2 Model-1.2 1.3 Model-1.3 2. Model-2 : Replacement policy for items whose running cost increases with time but value of money changes constant rate during a period 3. Model-3 : Group replacement policy7. Game Theory 1. Saddle Point 2. Dominance method 3. Oddment method 4. Algebraic method 5. Calculus method 6. Arithmetic method 7. Matrix method 8. 2Xn Games 9. Graphical method 10. LPP method 11. Bimatrix method8. Data envelopment analysis (DEA method)9. Queuing Theory 1. M/M/1 Queuing Model 2. M/M/1/N Queuing Model (M/M/1/K) 3. M/M/1/N/N Queuing Model (M/M/1/K/K) 4. M/M/s Queuing Model (M/M/c) 5. M/M/s/N Queuing Model (M/M/c/K) 6. M/M/s/N/N Queuing Model (M/M/1/K/K) 7. M/M/Infinity Queuing Model |
Operation Research with example | 1.Assignment Problem | 1.1Balanced Assignment Problem (Using Hungarian method) | 1. A department has five employess with five jobs to be permormed. The time (inhours) each men will take to perform each job is given in the effectiveness matrix.
| | Employees | | | I | II | III | IV | V | Jobs | A | 10 | 5 | 113 | 15 | 16 | B | 3 | 9 | 18 | 13 | 6 | C | 10 | 7 | 2 | 2 | 2 | D | 7 | 11 | 9 | 7 | 12 | E | 7 | 9 | 10 | 4 | 12 | How should the jobs be allocated, one per employee, so as to minimize the totalman-hours? |
| 1.2 Unbalanced Assignment Problem (Using Hungarian method) | 2. In the modification of a plant layout of a factory four new machines M1, M2,M3 and M4 are to be installed in a machine shop. There are five vacant places A,B, C, D and E available. Because of limited space, machine M2 cannot be placed atC and M3 cannot be placed at A. The cost of locating a machine at a place (in hundredrupess) is as follows.
| | Location | | | A | B | C | D | E | Machine | M1 | 9 | 11 | 15 | 10 | 11 | M2 | 12 | 9 | -- | 10 | 9 | M3 | -- | 11 | 14 | 11 | 7 | M4 | 14 | 8 | 12 | 7 | 8 | Find the optimal assignment schedule.
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| | 2. Travelling salesman problem 2.1 using hungarian method 2.2 using branch and bound (penalty) method 2.3 using branch and bound method 2.4 Travelling salesman problem using nearest neighbor method 2.5 Travelling salesman problem using diagonal completion method | 1. A travelling salesman has to visit five cities. He wishes to start from a particular city, visit each city only once and then return to his starting point. The travelling cost of each city from a particular city is given below.
| | To city | | | A | B | C | D | E | From city | A | x | 2 | 5 | 7 | 1 | B | 6 | x | 3 | 8 | 2 | C | 8 | 7 | x | 4 | 7 | D | 12 | 4 | 6 | x | 5 | E | 1 | 3 | 2 | 8 | x | How should the jobs be allocated, one per employee, so as to minimize the total man-hours? |
| 3 Crew assignment problem | 1. Best-ride airlines that operates seven days a week has the following time-table.
Delhi - Mumbai | | Mumbai - Delhi | Flight No | Departure | Arrival | 1 | 7.00 | 8.00 | 2 | 8.00 | 9.00 | 3 | 13.00 | 14.00 | 4 | 18.00 | 19.00 |
| | Flight No | Departure | Arrival | 101 | 8.00 | 9.00 | 102 | 9.00 | 10.00 | 103 | 12.00 | 13.00 | 104 | 17.00 | 18.00 |
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Crews must have a minimum layover of 5 hours between flights. Obtain the pairing of flights that minimizes layover time away from home. For any given pairing, the crew will be based at the city that results in the smaller layover. For each pair also mention the city where crew should be based.
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| | 2. Simplex method Solve the following LP problem by using 1. Simplex method (BigM method) 2. Two-Phase method 3. Graphical method 4. Primal to dual conversion 5. Dual Simplex method 6. Integer Simplex method (Gomory's cutting plane method) 7. Branch and Bound method 8. 0-1 Integer programming problem 9. Revised Simplex method
| 2.1Simplex method | 1. Use the simplex method to solve the following LP problem. Maximize Z = 3x1 + 5x2 + 4x3 subject to the constraints 2x1 + 3x2 ≤ 8 2x2 + 5x3 ≤ 10 3x1 + 2x2 + 4x3 ≤ 15 and x1, x2, x3 ≥ 02. Use the simplex method to solve the following LP problem. Maximize Z = 4x1 + 3x2 subject to the constraints 2x1 + x2 ≤ 1000 x1 + x2 ≤ 800 x1 ≤ 400 x2 ≤ 700 and x1, x2 ≥ 0 |
| 2.2BigM method | 1. Use the penalty (Big - M) method to solve the following LP problem. Minimize Z = 5x1 + 3x2 subject to the constraints 2x1 + 4x2 ≤ 12 2x1 + 2x2 = 10 5x1 + 2x2 ≥ 10 and x1, x2 ≥ 02. Use the penalty (Big - M) method to solve the following LP problem. Minimize Z = x1 + 2x2 + 3x3 - x4 subject to the constraints x1 + 2x2 + 3x3 = 15 2x1 + x2 + 5x3 = 20 x1 + 2x2 + x3 + x4 = 10 and x1, x2, x3, x4 ≥ 0 |
| | 2.3Two-Phase method | 1. Solve the following LP problem by using the Two-Phase method. Minimize Z = x1 + x2 subject to the constraints 2x1 + 4x2 ≥ 4 x1 + 7x2 ≥ 7 and x1, x2 ≥ 02. Solve the following LP problem by using the Two-Phase method. Minimize Z = x1 - 2x2 - 3x3 subject to the constraints -2x1 + 3x2 + 3x3 = 2 2x1 + 3x2 + 4x3 = 1 and x1, x2, x3 ≥ 0 |
| 2.4Dual Simplex method | 1. Solve the following LP problem by using the Two-Phase method. Minimize Z = x1 + x2 subject to the constraints 2x1 + 4x2 ≥ 4 x1 + 7x2 ≥ 7 and x1, x2 ≥ 02. Solve the following LP problem by using the Two-Phase method. Minimize Z = x1 - 2x2 - 3x3 subject to the constraints -2x1 + 3x2 + 3x3 = 2 2x1 + 3x2 + 4x3 = 1 and x1, x2, x3 ≥ 0 |
| | 2.5Gomorys Integer Cutting method | 1. Solve the following integer programming problem using Gomory's cutting plane algorithm. Maximize Z = x1 + x2 subject to the constraints 3x1 + 2x2 ≤ 5 x2 ≤ 2 and x1, x2 ≥ 0 and are integers.2. Solve the following integer programming problem using Gomory's cutting plane algorithm. Maximize Z = 2x1 + 20x2 - 10x3 subject to the constraints 2x1 + 20x2 + 4x3 ≤ 15 6x1 + 20x2 + 4x3 ≤ 20 and x1, x2, x3 ≥ 0 and are integers. |
| 2.6Graphical method | 1. Use graphical method to solve following LP problem. Maximize Z = x1 + x2 subject to the constraints 3x1 + 2x2 ≤ 5 x2 ≤ 2 and x1, x2 ≥ 02. Use graphical method to solve following LP problem. Maximize Z = 2x1 + x2 subject to the constraints x1 + 2x2 ≤ 10 x1 + x2 ≤ 6 x1 - x2 ≤ 2 x1 - 2x2 ≤ 1 and x1, x2 ≥ 0 |
| | 2.7Primal to dual conversion | 1. Write the dual to the following LP problem. Maximize Z = x1 - x2 + 3x3 subject to the constraints x1 + x2 + x3 ≤ 10 2x1 - x2 - x3 ≤ 2 2x1 - 2x2 - 3x3 ≤ 6 and x1, x2, x3 ≥ 02. Write the dual to the following LP problem. Minimize Z = 3x1 - 2x2 + 4x3 subject to the constraints 3x1 + 5x2 + 4x3 ≥ 7 6x1 + x2 + 3x3 ≥ 4 7x1 - 2x2 - x3 ≤ 10 x1 - 2x2 + 5x3 ≥ 3 4x1 + 7x2 - 2x3 ≥ 2 and x1, x2, x3 ≥ 0 |
| 2.8Branch and Bound method | 1. Solve the following LP problem by using Branch and Bound method Max Z = 7x1 + 9x2 subject to -x1 + 3x2 ≤ 6 7x1 + x2 ≤ 35 x2 ≤ 7 and x1,x2 ≥ 0 2. Solve the following LP problem by using Branch and Bound method Max Z = 3x1 + 5x2 subject to 2x1 + 4x2 ≤ 25 x1 ≤ 8 2x2 ≤ 10 and x1,x2 ≥ 0 |
| | 2.90-1 Integer programming problem | 1. Solve LP using zero-one Integer programming problem method Max Z = 300x1 + 90x2 + 400x3 + 150x4 subject to 35000x1 + 10000x2 + 25000x3 + 90000x4 ≤ 120000 4x1 + 2x2 + 7x3 + 3x4 ≤ 12 x1 + x2 ≤ 1 and x1,x2,x3,x4 ≥ 0 2. Solve LP using 0-1 Integer programming problem method MAX Z = 650x1 + 700x2 + 225x3 + 250x4 subject to 700x1 + 850x2 + 300x3 + 350x4 ≤ 1200 550x1 + 550x2 + 150x3 + 200x4 ≤ 700 400x1 + 350x2 + 100x3 ≤ 400 x1 + x2 ≥ 1 -x3 + x4 ≤ 1 and x1,x2,x3,x4 ≥ 0 |
| 2.9Revised Simplex method | 1. Solve the following LP problem by using Revised Simplex method MAX Z = 3x1 + 5x2 subject to x1 ≤ 4 x2 ≤ 6 3x1 + 2x2 ≤ 18 and x1,x2 ≥ 0 2. Solve the following LP problem by using Revised Simplex method MAX Z = 2x1 + x2 subject to 3x1 + 4x2 ≤ 6 6x1 + x2 ≤ 3 and x1,x2 ≥ 0 |
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| | 3. Transportation Problem using 1. North-West corner method 2. Least cost method 3. Vogel's approximation method 4. Row minima method 5. Column minima method 6. Russell's approximation method 7. Heuristic method-1 8. Heuristic method-1 9. optimal solution by MODI method 10. Optimal solution using stepping stone method | | 1. A Company has 3 production facilities S1, S2 and S3 with production capacityof 7, 9 and 18 units (in 100's) per week of a product, respectively. These unitsare tobe shipped to 4 warehouses D1, D2, D3 and D4 with requirement of 5,6,7 and14 units (in 100's) per week, respectively. The transportation costs (in rupees)per unit between factories to warehouses are given in the table below.
| D1 | D2 | D3 | D4 | Capacity | S1 | 19 | 30 | 50 | 10 | 7 | S2 | 70 | 30 | 40 | 60 | 9 | S3 | 40 | 8 | 70 | 20 | 18 | Demand | 5 | 8 | 7 | 14 | 34 |
Find initial basic feasible solution for given problem by using (a) North-West corner method (b) Least cost method (c) Vogel's approximation method (d) obtain an optimal solution by MODI method if the object is to minimize the total transportation cost.2. Find an initial basic feasible solution for given transportation problem by using (a) North-West corner method (b) Least cost method (c) Vogel's approximation method | D1 | D2 | D3 | D4 | Supply | S1 | 11 | 13 | 17 | 14 | 250 | S2 | 16 | 18 | 14 | 10 | 300 | S3 | 21 | 24 | 13 | 10 | 400 | Demand | 200 | 225 | 275 | 250 | |
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| | 3. A company has factories at F1, F2 and F3 which supply to warehouses at W1, W2and W3. Weekly factory capacities are 200, 160 and 90 units, respectively. Weeklywarehouse requiremnet are 180, 120 and 150 units, respectively. Unit shipping costs(in rupess) are as follows:
| W1 | W2 | W3 | Supply | F1 | 16 | 20 | 12 | 200 | F2 | 14 | 8 | 18 | 160 | F3 | 26 | 24 | 16 | 90 | Demand | 180 | 120 | 150 | 450 |
Determine the optimal distribution for this company to minimize total shipping cost.4. Find an initial basic feasible solution for given transportation problem by using (a) North-West corner method (b) Least cost method (c) Vogel's approximation method | P | Q | R | S | Supply | A | 6 | 3 | 5 | 4 | 22 | B | 5 | 9 | 2 | 7 | 15 | C | 5 | 7 | 8 | 6 | 8 | Demand | 7 | 12 | 17 | 9 | 45 |
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| | 4.PERT and CPM | | 1. An assembly is to be made from two parts X and Y. Both parts must be turned on a latheY must be polished where as X need not be polished. The sequence of acitivities, together with theirpredecessors, is given belowActivity | Description | Predecessor Activity | A | Open work order | - | B | Get material for X | A | C | Get material for Y | A | D | Turn X on lathe | B | E | Turn Y on lathe | B,C | F | Polish Y | E | G | Assemble X and Y | D,F | H | Pack | G | Draw a network diagram of activities for the project.
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| | 2. An established company has decided to add a new product to its line. It will buy theproduct from a manufacturing concern, package it, and sell it to a number of distributors that have beenselected on a geographical basis. Market research has already indicated the volume expected and the sizeof sales force required. The steps shown in the following table are to be planned.Activity | Description | Predecessor Activity | Duration (days) | A | Organize sales office | - | 6 | B | Hire salesman | A | 4 | C | Train salesman | B | 7 | D | Select advertising agency | A | 2 | E | Plan advertising campaign | D | 4 | F | Conduct advertising campaign | E | 10 | G | Design package | - | 2 | H | Setup packaging campaign | G | 10 | I | Package initial stocks | J,H | 6 | J | Order stock from manufacturer | - | 13 | K | Select distributors | A | 9 | L | Sell to distributors | C,K | 3 | M | Ship stocks to distributors | I,L | 5 | (a) Draw an arrow diagram for the project. (b) Indicate the criticla path. (c) For each non-critical activity, find the total and free float.
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| | 5.Sequencing Problems | | 1. There are seven jobs, each of which has to go through the machines A and B in the orderAB. Processing times in hours are as follows.Job | 1 | 2 | 3 | 4 | 5 | 6 | 7 | Machine A | 3 | 12 | 15 | 6 | 10 | 11 | 9 | Machine B | 8 | 10 | 10 | 6 | 12 | 1 | 3 | Decide a sequence of these jobs that will minimize the total elapsed time T. Also find T and idletime for machines A and B.
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| | 2. Find the sequence that minimizes the total time required in performing the following jobon three machines in the order ABC. Processing times (in hours) are given in the following table.Job | 1 | 2 | 3 | 4 | 5 | Machine A | 8 | 10 | 6 | 7 | 11 | Machine B | 5 | 6 | 2 | 3 | 4 | Machine C | 4 | 9 | 8 | 6 | 5 |
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| | 6. Replacement and Maintenance Models | Model-1.1 | 1. A firm is considering the replacement of a machine, whose cost price is Rs 12,200 and its scrap value is Rs 200. From experience the running (maintenance and operating) costs are found to be as follows:
Year | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
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Running Cost | 200 | 500 | 800 | 1,200 | 1,800 | 2,500 | 3,200 | 4,000 |
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When should the machine be replaced? |
| | Model-1.2 | 1. The data collected in running a machine, the cost of which is Rs 60,000 are given below:
Year | 1 | 2 | 3 | 4 | 5 |
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Resale Value | 42,000 | 30,000 | 20,400 | 14,400 | 9,650 |
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Cost of spares | 4,000 | 4,270 | 4,880 | 5,700 | 6,800 |
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Cost of labour | 14,000 | 16,000 | 18,000 | 21,000 | 25,000 |
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Determine the optimum period for replacement of the machine. |
| | Model-1.3 | 1. Machine A costs Rs 45,000 and its operating costs are estimated to be Rs 1,000 for the first yearincreasing by Rs 10,000 per year in the second and subsequent years.Machine B costs Rs 50,000 and operating costs are Rs 2,000 for the first year, increasing by Rs 4,000 in the second and subsequent years.If at present we have a machine of type A, should we replace it with B? if so when?Assume that both machines have no resale value and their future costs are not discounted. |
| | Model-2 Replacement policy for items whose running cost increases with time but value of money changes constant rate during a period | 1. An engineering company is offered a material handling equipment A. It is priced atRs 60,000 includeing cost of installation. The costs for operation and maintenance are estimated to beRs 10,000 for each of the first five years, increasing every year by Rs 3,000 in the sixth and subsequent years.The company expects a return of 10 percent on all its investment. What is the optimal replacement period?
Year | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
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Running Cost | 10,000 | 10,000 | 10,000 | 10,000 | 10,000 | 13,000 | 16,000 |
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2. A company is buying mini computers. It costs Rs 5 lakh, and its running and maintenance costs are Rs 60,000for each of the first five years, increasing by Rs 20,000 per year in the sixth and subsequent years.If the money is worth 10 percent per year, What is the optimal replacement period? |
| | Model-3 Group replacement policy | 1. A computer contains 10,000 resistors. When any resistor fails, it is replaced. The cost of replacing a resistorindividually is Rs 1 only. If all the resistors are replaced at the same time, the cost per resistor would bereduced to 35 paise. The percentage of surviving resistors say S(t) at the end of month t and the probabilityof failure P(t) during the month t are as follows:
t | 0 | 1 | 2 | 3 | 4 | 5 | 6 |
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P(t) | 0 | 0.03 | 0.07 | 0.20 | 0.40 | 0.15 | 0.15 |
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What is the optimal replacement plan?2. The following mortality rates have been observed for a certain type of fuse: t | 0 | 1 | 2 | 3 | 4 | 5 |
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P(t) | 0 | 0.05 | 0.10 | 0.20 | 0.40 | 0.25 |
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There are 1,000 fuses in use and it costs Rs 5 to replace an individual fuse. If all fuses were replacedsimultaneously it would cost Rs 1.25 per fuse. It is proposed to replace all fuses at fixed intervals of time,whether or not they have burnt out, and to contiune replacing burnt out fuses as they fail. At what timeintervals should the group replacement be made? Also prove that this optimal policy is superior to the straightforward policy of replacing each fuse only when it fails. |
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| | 7. Game Theory 1. Saddle Point 2. Dominance method 3. Oddment method 4. Algebraic method 5. Calculus method 6. Arithmetic method 7. Matrix method 8. 2Xn Games 9. Graphical method 10. LPP method 11. Bimatrix method | 7.1Saddle Point | 1. For the game with payoff matrix | | | Player `B` | | | | | | `B_1` | `B_2` | `B_3` | | | Player `A` | `A_1` | | -1 | 2 | -2 | | `A_2` | | 6 | 4 | -6 | | determine the best strategies for players A and B. Also determine the value of game. Is this game saddle point? |
| 7.2Dominance method | 1. Dominance Example | | | Player `B` | | | | | | `B_1` | `B_2` | `B_3` | `B_4` | | | Player `A` | `A_1` | | 3 | 5 | 4 | 2 | | `A_2` | | 5 | 6 | 2 | 4 | | `A_3` | | 2 | 1 | 4 | 0 | | `A_4` | | 3 | 3 | 5 | 2 | |
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| | 7.3Algebraic method | 1. Find the solution of game using algebraic method for the following pay-off matrix | | | Player `B` | | | | | | `B_1` | `B_2` | | | Player `A` | `A_1` | | 1 | 7 | | `A_2` | | 6 | 2 | |
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| 7.4Calculus method | 1. Find the solution of game using calculus method for the following pay-off matrix | | | Player `B` | | | | | | `B_1` | `B_2` | | | Player `A` | `A_1` | | 1 | 3 | | `A_2` | | 5 | 2 | |
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| | 7.5Arithmetic method | 1. Find the solution of game using arithmetic method for the following pay-off matrix | | | Player `B` | | | | | | `B_1` | `B_2` | `B_3` | | | Player `A` | `A_1` | | 10 | 5 | -2 | | `A_2` | | 13 | 12 | 15 | | `A_3` | | 16 | 14 | 10 | |
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| 7.6Matrix method | 1. Find the solution of game using matrix method for the following pay-off matrix | | | Player `B` | | | | | | `B_1` | `B_2` | `B_3` | | | Player `A` | `A_1` | | 1 | 7 | 2 | | `A_2` | | 6 | 2 | 7 | | `A_3` | | 5 | 1 | 6 | |
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| | 7.72Xn Games | 1. Find the solution of game using 2Xn Games method for the following pay-off matrix | | | Player `B` | | | | | | `B_1` | `B_2` | | | Player `A` | `A_1` | | -3 | 4 | | `A_2` | | -1 | 1 | | `A_3` | | 7 | -2 | |
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| 7.8Graphical method | 1. Find the solution of game using graphical method method for the following pay-off matrix | | | Player `B` | | | | | | `B_1` | `B_2` | | | Player `A` | `A_1` | | 1 | -3 | | `A_2` | | 3 | 5 | | `A_3` | | -1 | 6 | | `A_4` | | 4 | 1 | | `A_5` | | 2 | 2 | | `A_6` | | -5 | 0 | |
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| | 7.9LPP method | 1. Find the solution of game using linear programming method for the following pay-off matrix | | | Player `B` | | | | | | `B_1` | `B_2` | `B_3` | | | Player `A` | `A_1` | | 3 | -4 | 2 | | `A_2` | | 1 | -7 | -3 | | `A_3` | | -2 | 4 | 7 | |
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